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POLL: New Game Mode for HiLo?


GKD09

HiLo Risk Levels   

7 members have voted

  1. 1. Would you like to see this sort of game mode added?

    • Yes
      5
    • No
      2


Featured Comment

Posted

Kindly read the forum first before answering the poll if you were going to, and exclude the difficulty in implementing when choosing. I just thought this could be a nice addition to HiLo as there are no real "Difficulties levels" or "Risk levels".

For the Poll: Include a difficulty level where we can choose from a number of decks - i.e. 1 Deck, 3 Decks, Unlimited Decks (as it is now). 

Games like Plinko, Keno, Mines -  we are able to alter the difficulty level to get higher or lower payouts. Wouldn't it be interesting to play with a number of decks on HiLo. I would love to see at least the option to choose between 1 deck and unlimited, but an addition in the middle would be a bonus.

Wouldn't HiLo be more interesting if you had to look at the previous cards to try and play the next card? Knowing that many players love playing HiLo, I think it does get kind of boring when we continuously go from high to low without thinking at all, since the probabilities are all the same. In a way it gets kind of boring and thats why people play with bots or want the auto-bet feature on HiLo too. 

Examples of the "1 Deck" risk level 

  • Say we start with an Ace - we know there's only going to be 3 more Aces. So the probability would be much lower and hence a slightly greater payout.
    (3/51)*100 = 5.88%, as opposed to the 7.69% currently implied.
     
  • The best example yet - having played or skipped to the last two cards we would have what we call a "coin flip" basically. If we remembered the cards that would be a 50/50 chance of hitting either going low or high. With a payout of around 1.98x like any other 50% probability payout.

These are just 2 examples of how different we would play HiLo and basic calculation of two different runs. The payouts will definitely be different when taking the house edge into consideration which I'm not sure of. But I believe that this wouldn't be a difficult task to calculate. 

If you love playing HiLo and would love this addition or the ones who think this would be a good addition, please answer the poll and let me know what you think (apart from the difficulty in implementing - I'm sure the developers know as easy way around this). 

Thanks for your time :) 

Posted
2 minutes ago, Usukinato said:

I think Hilo is the most profitable game in all games. If you want high profits and no risks, that is not possible.

I'm sorry, I dont think you understood the 1 Deck sort of gameplay. 1 deck will always have a higher risk that numerous decks. That's the whole point - including a new risk level. 

Going back to the first example: having an Ace in hand - there will now only be 3 more Aces, unlike the unlimited deck being a greater number of aces. So now the risk is higher hence the payout should be greater. I would only like a difficulty level in HiLo like many other games, and I'm sure if they site is interested they wouldn't make a game with lower risk and higher payout, thats stupid. They will include the house edge and I'm just looking for a more fun HiLo as we can then actually try to guess the next card. It'll be more exciting for sure. 

  • 3 weeks later...
Posted

Hi-lo is already a rather difficult game and unpredictable, it makes no sense to complicate it, even if it increases the risk pay. Now it’s very difficult to knock out a large multiplier. I think this is a bad idea.

Posted

It's actually a great idea.

BUT

On 6/10/2019 at 2:38 PM, GKD09 said:

we know there's only going to be 3 more Aces. So the probability would be much lower and hence a slightly greater payout

That's the thing, we can count how many cards are left and exactly what cards they are compared to having possibilities of 5 aces in one game which should not result to a slightly greater payout but with a significantly lower one. Also, skipping cards should also be removed since if we wanted, we can always skip till the last card and we know what exactly the last card will be.

I don't think this will be implemented but I'd like to see it implemented though. 

Posted
1 minute ago, ceastem said:

That's the thing, we can count how many cards are left and exactly what cards they are compared to having possibilities of 5 aces in one game which should not result to a slightly greater payout but with a significantly lower one. Also, skipping cards should also be removed since if we wanted, we can always skip till the last card and we know what exactly the last card will be.

Hey ceastem! No, but it actually is a lower probability as I calculated for the first card being the Ace and you are playing for another Ace. Then this particular calculation applies,

On 6/10/2019 at 10:38 AM, GKD09 said:

Say we start with an Ace - we know there's only going to be 3 more Aces. So the probability would be much lower and hence a slightly greater payout.
(3/51)*100 = 5.88%, as opposed to the 7.69% currently implied.

As seen in game and also in the bot - the probability of hitting an Ace is around 7.69%. So as usual with a lower probability the payout is usually higher. They will definitely add in the house edge factor to the payout since the probabilities can't be altered (52 cards only). 

Now lets say we hit the first Ace at the 22nd card, and we are playing for another Ace - then the calculation would be (3/30)*100 = 10%. Clearly this probability is higher and we definitely wont get the same payout as we would get for a normal Ace to Ace. But yet isn't it fun to play knowing how many cards are left.

To your last point being, skipping to the 2nd last card (because the last card will essentially be a 100% so it doesn't go to the last card - or the cards with 100% probability will just give you no payout obviously) - then it becomes a coinflip basically right in most situations? 

For example, you skip or play till the 50th card, say it is a 10 and the remaining cards in this situation is Q and 3. So this is the 50/50 chance I'm talking about, which according to other 50/50 chances the payout including the house edge gives around 1.98x.

The only difficulty would be calculating the probability, which sadly I don't know how to code or program - but I'm certain it's possible. As you play towards the end of the deck the probability increases hence the payout decreases accordingly. If at all you skip or somehow come to a situation with 100% probability then it's just a 1x. :) Hope it makes sense what I was trying to say. I thought it was interesting, but seems not much like it. :P 

Posted

Oh yeah, so the 100% chance will give no payout right? 

Although, skipping cards will give this game a rigged option for getting VIP starts with limited decks and cards.

1 deck has 4 aces. you start with an ace card. You skipped till you already skipped the 3 remaining aces. At that point, going Higher is a guaranteed win since there is no more possibility of an ace coming up. it's gonna grant you a 100% chance win. You can do the same for other cards such as 7. skip till last two cards remain (which is possibly one higher-one lower, both higher, both lower than 7). still, if you keep track of it enough, there's a greater guarantee in the end you'll get both higher or both lower than one higher and one lower card remaining. if that were to happen and you don't want to risk it, you can just skip till the last card and go for 1x multi and just start all over again. Haha

so going for 1x isn't really that bad since we can get our original bet back. we can bet as high as 1 btc and with just 5-10 games, we already have bronze. xD

 

 

Posted
1 hour ago, ceastem said:

so going for 1x isn't really that bad since we can get our original bet back. we can bet as high as 1 btc and with just 5-10 games, we already have bronze. xD

Oh yeah I hadn't thought much about this until you said so xD Yes in a way true, they could end up with a 100% in the 2nd last card, since playing the last card is not an option. And the example of trying to skip 3 aces and on the 4th go high as well. 

But still I think that needs some luck and you won't be able to win every round since you could get that 50/50 in the 2nd last card. Then they risked all their money on a half chance as dice. 

But to improve it maybe the amount of times you can skip should be limited or when you come to a 1x chance the round ends so they can't take advantage :D Nice you spotted that. 

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