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What are the chances of hitting the 1000x


diegovpp

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Posted
6 hours ago, J-Dawg said:

is the code open source?

Yes, it is.

 

On 10/13/2021 at 9:13 AM, J-Dawg said:

The game isn't based off of pure math.

Yes, it is.

The outcome is determined by using the hashed seeds + nonce to come up with a string of 1's and 0's.  The probability is equal that each number will either be a 1 or a 0.  For each 1, the ball goes one way, for 0, it goes the other.  So, in order to hit a 1000x you would need 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 or 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.  This is why the odds of hitting a specific 1kx slot are the same as winning 16 bets in a row with a 50% win chance:  0.5 ^ 16

 

Posted

This game is done, no chances of winning  and getting 1000X. I Played for over 15hrs straight trying to hit the 1000X . And finally. Since the new  updates and huge wins. It’s done. take a look at the luck wins rare to see a $1.00 bet now. Also, watch your bets because several times i have hit big multipliers. Bet became 0 and you have NO control over that.(right live support) disgusting service. So be careful. The way it’s recorded or snap shot is BS. May the Plinko gods be with you. 

Posted
32 minutes ago, DvS67One said:

take a look at the luck wins rare to see a $1.00 bet now

The two most recent 1000x's are over $1.

image.thumb.png.5355d66ac9d37e89147e6271cd98786f.png

 

33 minutes ago, DvS67One said:

Bet became 0 and you have NO control over that.(right live support) disgusting service.

That's because the result is determined by seed pair + nonce hash.  The animation is just for entertainment, it sucks that it is buggy, but those aren't actual balls dropping you're watching, they don't even represent the path the hash determines. They're just to make it exciting to watch. 

 

It's like placing a bet on a horse race that's already over and then watching a more exciting simulated version of the race to find out how you did.

Posted

The game is rig for sure.  I have put out so many balls on auto and They are dying to get in the 130X and 1000X. I got all of it recorded. also with starting new seeds makes no difference anymore. Like since the update it’s all on luck now. Balls flying out all of sudden they go right back in the middle? Balls being steady when it’s going to the far left or right and stops before the 130X or1000X. The game is full of shit they made it 20X harder. 

Posted
2 hours ago, DvS67One said:

starting new seeds makes no difference anymore.

It never made a difference.  With sha-256 if you only know part of what was hashed, the resulting hash is completely unpredictable by even the most powerful computers available today.  Changing your seed is the equivalent of swapping out one infinite deck of shuffled cards for another.  

2 hours ago, DvS67One said:

I have put out so many balls on auto and They are dying to get in the 130X and 1000X. I got all of it recorded.

Those aren't real balls, and they aren't dying to do anything.  They're just animations that make it seem like you're very close to winning so that you wager more.

Posted

@dupeddonk how much do they pay you BTW? As if it's not tens of thousands a month, then what is your motive to be such an eager beaver when it comes to anyone raising red flags? 

Listen, you talk to people like they are stupid. I get it, many are too lazy do the research let alone have a really good grasp of maths.

Plinko on Stake is 100% not based off of pure maths. Don't try and palm people off. Anyone with a maths degree will pick holes in it all day. Again, I refer you to the University of Colorado's Plinko Simulator.

So let's have this open source Plinko code then that Stake use. You got the github for it, and proof that it's the one being deployed on Stake? 

Once you give us that, we can have a conversation. 

Posted
8 hours ago, J-Dawg said:

@dupeddonk how much do they pay you BTW? As if it's not tens of thousands a month, then what is your motive to be such an eager beaver when it comes to anyone raising red flags? 

I'm not being paid.  I just find the provably fair concept fascinating and think it's a bummer (but also somewhat fascinating) to see so much misinformation flying around about it, including from you.  Why are you doing that?

8 hours ago, J-Dawg said:

So let's have this open source Plinko code then that Stake use. You got the github for it, and proof that it's the one being deployed on Stake? 

image.thumb.png.fb2e8891d515d672851423b7a2596393.png

https://stake.com/provably-fair/game-events

 

image.thumb.png.f569b32170df7f17af362b1fbf166e22.png

https://stake.com/provably-fair/implementation

https://stake.com/provably-fair/calculation?game=plinko

 

This proves exactly how the outcome of each bet should be determined.  If you verify a bet, and it's valid, then you know that this is exactly how it was determined.  

If you're looking for the source code for the animations and stuff, then no - that's not open source.  But it's also irrelevant when it comes to whether or not the outcome was determined fairly.  The animations are just for show, as I explained earlier in this thread.  What you're really betting on is the result of the server/client seed hash using the algorithm above.

8 hours ago, J-Dawg said:

Plinko on Stake is 100% not based off of pure maths.

Yes it is.

Posted
8 hours ago, J-Dawg said:

@dupeddonk how much do they pay you BTW? As if it's not tens of thousands a month, then what is your motive to be such an eager beaver when it comes to anyone raising red flags? 

Listen, you talk to people like they are stupid. I get it, many are too lazy do the research let alone have a really good grasp of maths.

Plinko on Stake is 100% not based off of pure maths. Don't try and palm people off. Anyone with a maths degree will pick holes in it all day. Again, I refer you to the University of Colorado's Plinko Simulator.

So let's have this open source Plinko code then that Stake use. You got the github for it, and proof that it's the one being deployed on Stake? 

Once you give us that, we can have a conversation. 

You don't need for github. If you know how to program, with the instructions that they have provided (in provably fair page), you can actually build the source code for Plinko. I have done by myself, and I use it to see what were the outcomes with the provided server and client seed. And they always match my previous bets.

Please, let's not call scam because you lose. All the games are made to profit the casino on a long run, that's their edge. But I can assure you that all the stake original games can't be manipulated by Stake or by the player. 

Posted
2 hours ago, J-Dawg said:

Where is the github Dupeddonk?!?! How is it open source? The checker means NOTHING without this

Why you need github if everything is explained in that page. If you can't understand, I'm sorry, but it may be required that you study a bit more so you can understand it.

Posted
4 hours ago, J-Dawg said:

Where is the github Dupeddonk?!?! How is it open source? The checker means NOTHING without this

Github is a private company owned by Microsoft.  An plinko algorithm being posted on github doesn't have any influence on whether or not it's provably fair.

If provably fair meant nothing, like you claim, then why would you have to continually make false claims?  Why not just have a rational discussion and be open about what you do or do not understand?

Posted

No one can prove that is the code that is being used. This is why Open Source = Github for the WHOLE world. Except apparently Stake according to you. So the games are NOT open source. 

Without knowing the full flow of INPUT to OUTPUT then it's just all smoke a mirrors to reassure people. Sure, there's a bit of convenient code that is apparently deployed and if you check it, it gives you your game results. This proves nothing, let alone that that single piece of code is the entire backend for the Stake Originals.  Anyone who has played stake originals enough has experienced the same thing i.e. Improbable outcomes to what is supposed to be a hard math game experience.

Posted
3 hours ago, J-Dawg said:

No one can prove that is the code that is being used.

Not true. Follow these steps for plinko:

- Save the hashed server seed provided by Stake.

- Set your client seed.

- Make a wager.

- Create a new client seed, revealing the previous server seed.

- Hash the previous server seed and confirm that the hash matches the one you saved during step 2.

- Create a SHA256 HMAC with the server seed as the key.

- Update the HMAC and save to buffer with client seed:1:0, clientSeed:1:1, clientSeed:1:2  (the 1 is your nonce, it's a 1 because we're using a need seed pair).  Now you have 3 buffers.

- Convert each buffer to hexadecimal bytes.

- Convert each array of bytes to decimal floats.  You now have 3 arrays of floats (numbers with decimal points) between 0.0 and 1.0 . Might as well append them into one array now.

- Each float represents one row.  Since the ball can only go left or right there are only two possible outcomes.  So multiply each float by 2 and then round down.  Any number above 1.0 becomes 1, 1.0 becomes 1, the rest become 0.

- You now have 3 arrays of only 0 and 1's.  0 represents the ball going one way, 1 is the other way. Start with the first array (that ended with a 0). Depending on your number of rows and risk level, compare the outcome you calculated to the result on Stake.  If it matches, you know they used code they claimed they would use.

Note: Only the final result is what will match.  The animation is not connected to the provably fair process other than where the ball finally lands.  So if you hit a 1000x, your final calculation would show all 1's or all 0's, but the animation will likely show it bouncing all over the place instead making a straight line down the edge into the farthest slot.

 

3 hours ago, J-Dawg said:

This is why Open Source = Github for the WHOLE world. Except apparently Stake according to you. So the games are NOT open source. 

Github is a website on the internet where people post code.  There are other places on the internet you can post code for the WHOLE world to see.  You could start your own website if you wanted to and post it there.  And the WHOLE world would have access.  Stake has their own website, on the internet.  They post their own code there to show how the outcome of their bets are determined.

  • 3 weeks later...
Posted

I've hit 4 or 5 1000x's in the last 2 months. on average ive gotten it about once every 10,000 to 20,000 balls. Once i got it in the first 2,000 balls on a fresh seed and another i got 2 within a couple hundred balls of eachother.

 

right now the seed im on im almost 20,000 deep with barley anything. bunch of 26x's and maybe one or two 130x's 

 

Hopefully it comes soon!

Posted
12 hours ago, DeckApe91 said:

I've hit 4 or 5 1000x's in the last 2 months. on average ive gotten it about once every 10,000 to 20,000 balls. Once i got it in the first 2,000 balls on a fresh seed and another i got 2 within a couple hundred balls of eachother.

 

right now the seed im on im almost 20,000 deep with barley anything. bunch of 26x's and maybe one or two 130x's 

 

Hopefully it comes soon!

hard to hit now must admit

 

Posted

I usually play a few tens of rolls on Low to not lose too much, then if I don't see the balls going into the outside bets, I switch it to High lol

Minimize your losses, maximize your winnings

  • 2 months later...

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