nuuuitsjdragon Posted November 28, 2018 #1 Posted November 28, 2018 I believe this feature (which can incidentally be weaved with many other interesting features) should be implemented in Stake as it brings much benefit to both Stake/Player. Firstly, loyal players should be rewarded with at least some form of tier system (makes for great bragging rights) which can have small drip rewards for unlocked quests such as daily logins/wagering/chatting/days since account creation... the possibilities are endless. Of course, to prevent abuse quests should be structured around active participation... with loyal players being handsomely rewarded, alt accounts should logically drop as well. Having some form of status tied in to a player account makes for great retention rate of the player base and also encourages newer players to strive towards such goals/rewards. In this way, identities are also solidified which naturally strengthens the community on a whole; players will then be held accountable and this responsibility will indoubtly also auto-curate toxic comments/spam as well. Even having the faucet increased or more rain amounts will have players working hard towards unlocking such features... at least this brings back much of the fun that is usually lost after some time. What other suggestions do you guys have? 😎
neoneo Posted November 28, 2018 #2 Posted November 28, 2018 when ripple coins are added to be able to play
Mikehoncho Posted November 28, 2018 #3 Posted November 28, 2018 I think some kind of system would be cool, depending on how your "level" is raised. I don't think that the loyal beggars who are here day in and day out should be able to claim such a reward. i like the idea of quests also. I assume they would be similar to rollhunts.
Snike Posted November 28, 2018 #4 Posted November 28, 2018 I'ld love a trophy system or something! But I think some might have to get downgraded by their behavior in chat!
joszko57 Posted November 28, 2018 #5 Posted November 28, 2018 i remember there used to be a level system on stake before wasn't there? Either way a good idea for a loyalty system would be to give people a higher amount from faucet or tiny daily rewards or anything amongst those lines, just very small amounts per level or per day that promote returning to the website and promote playing the games to level up.
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