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I want to create a 3d slot, just wondering which libraries can pass the approval guidelines. Three.js seem to be the most lightweight. Has anyone tried it?

  • 3 months later...
Posted (edited)

Three.js is definitely one of the most common choices for browser-based 3D slots. It's lightweight, well documented, and gives you full control over rendering and animations. In most cases, approval isn't really about the graphics library itself but whether the game logic, RNG, security, and performance meet the regulator's requirements. I've seen studios use Three.js successfully, but they still had to go through the usual certification process. If you're targeting web platforms and want flexibility without the overhead of a full game engine, Three.js is a solid option worth https://rainbet-aus.com/ considering.

Edited by JordanMatthews

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