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Wasted nonces.


SLFJ

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Posted

Hey guys.

So I've had in mind to talk about this thing and that is the wasted nonces, every game should have it's own nonce, because when we switch games we waste big multipliers we could've hit on other games, do you ever feel like you've wasted a very good nonce and then try to hunt for the big multiplier and cannot?

Once I did waste a few nonces I'd say, I was hunting 1kx'es on limbo and when I lose a bit I go to dice and recover what I've lost in a pre-roll strategy, and the 1kx took me 3.5k rolls to get a simple 1kx, when it always took me ~400 rolls.

Lmk down below.

Kind regards,

slfj.

Posted

actually it's not in vain because nonce is just to make our benchmark for each target roll that we hope for. every nonce is sometimes not exactly 100% the same, only we can predict how many roll and at what nonce we have to raise the bet so we can adjust our balance in each game let alone we look for a large payout. precisely with the nonce we can predict on roll that the target payout will come out even though sometimes it doesn't always work but the nonce is very helpful for the player as long as he understands how the nonce works.

Posted

a very good question, I would also like for the seed to be different for each game, but I'm afraid it will be hard to do and will take a lot of time for developers, so most likely this will not happen.

Posted

I think that all games are not interconnected. Because I had to catch high multipliers in different games in a short period of time, so I'm not sure that this happens. But I can be mistaken and this is just my opinion.

Posted

I am really not sure of the logistics of everything when it comes to having the same nonce on all games.  I would like it if there were different ones for each game, but I am not sure how practical that would be from a programming standpoint.

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