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[Aware] record your gameplay


kayttobr

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Posted

hi everyone, as i see scrolling through these forum posts on either casino discussion or support i see a lot of people sadly encountering "bugs" and irregularities and they end up not able to solve their problem because of "lack of proof", so i urge you all to start recording your screens when you play at stake. it wasn't so common that these things happen but now it seems to be more and more often and whoever is responsible at stake seems not to take the blame for their actual "mistakes", so record your screens everytime you are about to play on stake.

 

For PC users:

If you have an NVIDIA Graphics card (If you don't, then skip to Part 2) it's very simple to set it up, I will assist you how to do a simple few settings to set up your screen recording, and it takes no resources what so ever, and you can delete your recordings at any time.

PART 1 NVIDIA GEFORCE EXPERIENCE

Step 1: Make sure you have NVIDIA Geforce Experience installed/updated, if you don't know what that is, simply search it on Google, first link.

Step 2: After NVIDIA Geforce Experience is installed, you will see it's icon at the bottom right of your taskbar along with your sound settings, internet, etc.

image.png.9cf12ddaa5d4263b433f425b1dcdb6cf.png

Right-click this and choose NVIDIA Geforce Experience

image.png.ca95667b5b5ec1d0038010877f08ebc5.png

 

Step 3: When NVIDIA Geforce Experience opens, after you register or connect it to your google account or whatever you like, you will see this on the upper part of the application

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Click that and it will enable In-Game Overlay, which we will use to capture our screen (constant recording) or record previous minute(s) of what happened. You can tweak and change the settings to however you like.

When you Enable it, you will see this:

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We have 2 options:

*Recommended* Instant Replay: Instantly records the past minute(s) (depends on your settings) on what occurred on your screen(s), this is very useful and doesn't use resources at all.

Record: Records your screen(s) constantly until you choose to make it stop.

 

Step 4 (Instant Replay) *Recommended*: First things first, you want to enter the settings in the In-Game overlay, and that is done by clicking on that wheel on the bottom right cornerimage.png.5404fa8d61ccefa13298e112eaeaf16d.png

In the settings, we will do a couple of changes so it can actually record your screen, and not just games.

When you click on the settings you need to scroll all the way down and locate Privacy Control:
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Click on it and enable it, and just like that you're set for Instant Replay! You can choose the hotkey in the same setting menu if you'd wish, the one you will use to use Instant Replay, or keep it at default, which is ALT+F10.

(Skip this part if you don't want to change the hotkey) If you want to change this then go to Keyboard Shortcuts:

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It will be under the "Record" section.

 

Now for the final part, enabling it and choosing your settings, I recommend the last 2 minutes, you can choose the last 5, or 10, or whatever suits you.

Simply click Done on the upper right corner after you changed your settings and you will be brought back to the main interface of In-Game overlay (You can also use ALT+Z to open it up again, if you closed it by mistake)

 

Click on the Instant Replay, and then Turn On, if you want to change your settings on how many minutes you want to record etc, do that before you turn it on!

image.png.3317ab5ef66288c3dc9ab53455650012.png

And you're set! Whenever you click your hotkey, you will record whatever happened the past x(minutes) on your screen!

Step 5 Record: Make sure you Enable Privacy Control in Step 4, and then simply Enable Record.

image.png.2de55980e90efcdb2439a9a012be92f1.png

The hotkey for it is ALT+F9, it will start recording your screen immediately!

 

PS: All the files will be located in the Gallery, if you want to find them easily, simply click on the gallery and open the file location from or simply choose the video from the videos displayed within.

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And you're all set!

 

PART 2: (Streamlabs OBS) *Recommended

Streamlabs OBS is basically an application/software/program, whatever you want to call it, that is commonly used for streaming on different platforms such as Twitch, Youtube, etc.

But it can also be a very nice tool to record your screen on, and you don't need to register or set up an account or anything, simply download it, and follow the settings!

*Make sure your graphics card is up-to-date and you're good to go!*

Step 1: After downloading Streamlabs OBS, open it and you will see something like this:

 

image.thumb.png.0fae64d8ac9a1070308137b57e394123.png

It might look confusing at first, but don't worry, I'll guide you through how to set it up quickly without a headache and you can record your screen at will.

Step 1: Under the "Sources" section, simply click the "+" sign located at the top right

image.png.cc516996114c61fa6d9c68ef50385548.png

And add a Display Capture Source, what this will do is capture your entire Display, so whatever is on your Screen it will capture. (You can also add a window capture to capture specific windows etc, but that's a bit more advanced so if someone needs help feel free to ask)

image.thumb.png.2596884943e9466747c9a6a43a4457ca.png

Click on the Display Capture, click Add Source,

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And click Done.

PS: Make sure Capture Cursor is enabled (it's enabled by default) just so you can see where you're clicking and everything.

And that's it you're done!

If you want to change the settings of where your files will be recorded, then go to the settings and in the settings menu choose the "Output" section located at the left.

 

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Change the recording path to whatever you want, after you click on Output, you have to click on the "Recording" tab btw.

If you're satisfied with your settings and everything, simply click the "REC" button located bottom right to start recording your screen, and click it again to stop recording!

image.thumb.png.d193c13608c4988c1beb6bc53586c549.png

I hope this helps everyone because it has certainly helped me, if you have any questions feel free to ask.

 

For mobile users, please check your app store for screen recording apps, there's plenty, and they're free and very simple, download them when you plan to play on Stake

Posted

that is not true who told you that? you are allowed to record your screen as long as you don't advertise anything. actually they urge you to show video proof of anything when you are requesting support.

 

What you're saying makes no sense, if recording wasn't allowed then no one could stream, and no one could have clips, and youtube videos and what not, i don't know who lied to you but that guy is a moron

 

Posted
1 hour ago, Sk8erSpanky said:

It would be nice if this was ok. But if you send your screen record into support you will get banned for breaking the ToS. Since screen recording is not allowed apparently

Not everything that is written in a TOS has to be law. Operators just like to talk their way out of everything. You yourself also have various rights.

Posted
39 minutes ago, kayttobr said:

that is not true who told you that? you are allowed to record your screen as long as you don't advertise anything. actually they urge you to show video proof of anything when you are requesting support.

This is correct, it's not against the rules.  @Ghostnipplestarted a thread claiming "screen recording is prohibited", don't be duped, it's not.

Posted
5 minutes ago, randomcore said:

Btw the free screen capture application PicPick now also has a screen recorder. But I haven't tested it yet.

 I will check it out and if its simple enough I'll add that to the tutorial if anyone wishes so

Posted
3 hours ago, Ghostnipple said:

Nice post man, did you think about making a video? You may reach a bigger audience.

I wonder how many people play mostly on their phone. Do you record on your phone also?

Hi there GhostNipple, yes I might make a video and add it as well to the Tutorial that way it's way easier for people!

- Yes, I do play on phone as well and I do always record my screen on my phone and my computer everytime I open Stake's website. This way if there's something my fault or Stake's fault I can always go back to the recordings and verify first before submitting a report.

Because we're all humans and we make mistakes, and when we realize our mistakes we seem not to admit it cause pride is a tough pill to swallow so we continue pressing the issue trying to make the other party look wrong.

But when there are actual malfunctions, etc, these things needs to be reported and corrected, that's what this is intended for, and to prevent abuse and lies from either parties, us users and stake.

Posted
2 minutes ago, Ghostnipple said:

yes thats true, Ive often reported bugs, not looking for compensation, and they tell me without evidence the bug doesnt exist.

Stake staff are overworked and under resourced. Sometimes conflict is a necessary tool to draw attention to an issue.

Last year My friend had his balance taken from his account by stake. They denied it until shown video evidence, then said oh thats a bug. Can you imagine if the situation were the opposite way around. They'd freeze all your funds, ban you for life and brand you a scammer.

 

Yes, it seems like that's the case with Stake right now, and even with video evidence they seem to ask for more, and eventually refund you after you press the issue but people who aren't aware seem not to realize.

again I urge everyone to record their screens, and if you go on a weird losing streaks in Stake Originals, I urge you to verify your seed, and go through the loss streak you had, make sure there were no skipped nonces etc, because we've had bitcoin casinos do that in the past.

https://cointelegraph.com/news/dicebitcoin-accused-of-cheating-players

And I am not saying Stake is doing this, but hey, who knows? They might. Be sure to verify your seed everytime you go through a heavy loss, and check those bets. Make sure each nonce (bet) is correct with the verification when you go 1 by 1, and it's not suddenly the result from number 30 to 32 and 31 went missing.

Let's say you make 4 bets.

1: 52
2: 33
3: 49
4: 19

Then you verify your bets, and you see that number 4 changes, from 19 to 35 or something, that means the actual number 4 bet (nonce 4) was skipped, and it gave you the result of 5 instead.

 

Posted
On 6/30/2022 at 12:07 PM, kayttobr said:

that is not true who told you that? you are allowed to record your screen as long as you don't advertise anything. actually they urge you to show video proof of anything when you are requesting support.

 

What you're saying makes no sense, if recording wasn't allowed then no one could stream, and no one could have clips, and youtube videos and what not, i don't know who lied to you but that guy is a moron

 

Maybe i am misunderstanding this:

17. You accept and acknowledge that we reserve the right to detect and prevent the use of prohibited techniques, including but notlimited to fraudulent transaction detection, automated registration and signup, gameplay
and *screen capture* techniques. These stepsmay include, but are not limited to,
examination of Players device properties,
detection of geo-location and IP masking,
transactions and blockchain analysis;

 

 

Posted
3 minutes ago, Sk8erSpanky said:

Maybe i am misunderstanding this:

17. You accept and acknowledge that we reserve the right to detect and prevent the use of prohibited techniques, including but notlimited to fraudulent transaction detection, automated registration and signup, gameplay
and *screen capture* techniques. These stepsmay include, but are not limited to,
examination of Players device properties,
detection of geo-location and IP masking,
transactions and blockchain analysis;

 

The techniQues they are referring to is probably pixel-related bots, and so on, that creates automated accounts, signups or gameplay, there are bots you can script that captures your screen and does image base recognition of certain things.

They are not referring to recording your actual gameplay.

Posted
1 minute ago, kayttobr said:

The techniQues they are referring to is probably pixel-related bots, and so on, that creates automated accounts, signups or gameplay, there are bots you can script that captures your screen and does image base recognition of certain things.

They are not referring to recording your actual gameplay.

Why would they mention gameplay and scren capture techniques tho? Maybe this stuff is just totally above my head, but thats how I read it

Posted
21 hours ago, kayttobr said:

And I am not saying Stake is doing this, but hey, who knows? They might. Be sure to verify your seed everytime you go through a heavy loss, and check those bets. Make sure each nonce (bet) is correct with the verification when you go 1 by 1, and it's not suddenly the result from number 30 to 32 and 31 went missing.

 

I find it questionable that they obfuscate the server hash and only reveal it when you change the seed.
Other big sites don't do this, are more transparent and show both the current user and server hash.
And most sites are not very different from Stake in terms of framework and design.

Posted
38 minutes ago, Sk8erSpanky said:

Maybe i am misunderstanding this:

17. You accept and acknowledge that we reserve the right to detect and prevent the use of prohibited techniques, including but notlimited to fraudulent transaction detection, automated registration and signup, gameplay
and *screen capture* techniques. These stepsmay include, but are not limited to,
examination of Players device properties,
detection of geo-location and IP masking,
transactions and blockchain analysis;

 

 

The "reserve the right to detect and prevent"  is not the same thing as "is prohibited", and the screen capture techniques does not refer to all screen capture techniques.

They're basically just reserving the right to do things that some would consider invasive (like grab the coordinates of your mouse, check what kind of hardware/software you're running, basically anything that your browser gives them access to) in order to detect someone trying to hack them.  

Posted

That is correct.

But then they should also formulate it in such a way, down to the smallest detail.

So that no free space for wrong interpretations etc.. exists.

After all, this saves both sides a considerable amount of time and possibly a lot of trouble.
Stake's TOS is relatively small compared to other service providers, which sometimes exceed 20 pages of paper or more.

Posted
31 minutes ago, randomcore said:

I find it questionable that they obfuscate the server hash and only reveal it when you change the seed.
Other big sites don't do this, are more transparent and show both the current user and server hash.
And most sites are not very different from Stake in terms of framework and design.

The server hash is provided before you even set the client seed. There is no obfuscation other than the fact that it's hashed, and no site could give you the actual seed or you'd know the results. 

Posted
Just now, randomcore said:

I'm just mentioning it.
I'm not saying it's wrong.
But I notice the differences with other sites.

There's no difference. Casino provides server hash, player sets client seed, when client seed is changed, server seed is revealed so player can verify the server hash matches with the server seed.

The whole point is so that you know they didn't change the server seed after you decided on the client seed. It wouldn't work any other way. 

Posted

Okay. Is an acceptable and understandable argument.

However, they rely on the players to take care of the verification and control of each and every bet out of their own interest. Which many just won't do out of convenience.

Meanwhile, on other sites that disclose these values, the player can take a quick cursory look and make sure they have used the same values. For which usually the first and last 3 values are sufficient to match a hash. For which you can export the data.

In order to win the jackpot on PrimeDice (self reporting system) you are not even allowed to change the seed during the evaluation - would that complicate things so much and invalidate the win if there were a few more bets suddenly having a different seed, because many DiceBot scripts trigger resetseed() by default and the player first has to become aware of his win? Don't they have any oversight/control over their shit? Or are you just looking for an excuse to give yourself more than 100 BTC if only some small loophole was found where?

It's pretty easy and convenient to make it a self reporting system and offload it to the player to hit the jackpot and report their winnings. And so accumulate 100, 200, 300 or more in BTC as a jackpot. And maybe embezzle them because you know most players are idiots and won't crack, pay attention or report it.

With DD, all revenues from events are reliably and fully automated.

Posted

What you guys are saying both @dupeddonkand @randomcore makes sense in paper and seems very "logical and fair" in both aspects where both parties are in "control" of the results, which we all know, including the one making the system this is not true.

I'll tag you as well @J-DawgCause I'm sure you're interested in reading this.

There's 2 reasons for that:

The main problem lies here: The over confidence in the system where they boast about how fair it is and you can verify it at anytime you want.

1: You are so confident with your own bluff that you can easily sell your bluff and make people believe you, thinking they won't bother checking every seed and every sketchy thing cause it's time consuming, so you know your audience is not going through all that.

2: You know there's no way possible to see any alterations and what not because how can you alter something that doesn't exist?

Let me give you guys a little background on programming and coding, before I explain my statement above.

In our day and age we've come up with functions and variables that we could only dream of a decade ago, programming and hard coding has come a long way, even our encryption levels are way smarter than it used to be, and we started encrypting messages thousand years ago.

One of the things we are proudly to announce and boast about in the coding world, is how fast we are able to transfer and write data now, compared to before, and with that option available, it makes things we code have bigger possibilities, computations can happen with a blink of an eye, we're talking about millions and millions.

 

The reason I made this statement about you cannot alter something that doesn't exist is because from a programming point of a view, I know this is possible and very easy to do, not saying Stake does it, but there's a big chance they do.

 

Their provably-fair system basically gives you a client seed you set and the server has a hash that is provided by the casino, but in reality, both the seed and hash are provided by the casino, because these aren't local files you place in and upload, to make sure nothing is altered, and that there actually is something there.

What I'm trying to say is, there's a simple strategy to fool the integrity within this process and make it seem 100% legit, when it really isn't.

It's the same way as the magic trick where you hold a paper on your right hand and a face down paper on the table, you place both papers in a frame, then put them on top of each other, then you ask the audience what you want on the upper frame, they tell you what to draw or write, then you place both in a different box, and "magically" they both will look identical without you touching the face down frame.

This is basically done by the special-made frame being able to copy and paste whatever you do on the upper one, it's an old trick, the frame below was actually blank, and nothing pre-written on it.

Same strategy applies here, we have no clue if the client-seed we set has data or not, it can be completely empty, and only when we change the seed, the server can QUICKLY copy and paste whatever is in the server-hash into the client seed, and then display it to you for your "pleasure".

As a programmer, this can be done very easily, as all it does it pull a variable whenever the seed is changed, the data is copied from the already prepared server hash to the "existing" client seed, which in reality can just be an empty spread-sheet with no data, and then finally "unlocked" for the public to verify.

You will never find any irregularities or skipping nonces or rigged values and outcomes, because whatever nonces were skipped and removed from the server hash will never exist in the client seed, thus looking 100% identical and no shady business can be found.

 

The only way to prevent this is if we could actually download and store the client-seed locally, this way we will know there is no alterations made to the client seed.

Have it encrypted, and when we want to verify it we're given key by the server to unlock it, which also when we apply to the local file, we also get prompted to add another key that is provided by the server itself, that way files cannot be hacked and unlocked, and those codes will only be accessible by the server, until then, don't come here and say it's non altered and fair

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