Hi Stake Engine team and fellow developers,
I'm exploring the platform and reviewing the approval guidelines here: https://stake-engine.com/docs/approval-guidelines
The docs focus heavily on stateless games, original designs, etc., but they don't explicitly list supported game categories or mechanics.
From what I've seen on Stake.com, there are plenty of Stake Engine-powered games in various styles—including slots (like many exclusives from Paperclip Gaming, Titan Gaming, etc.) and also burst-style/arcade games (e.g., Angry Balls by Coreffect Interactive, Penguins Can Fly by Paperclip Gaming, Mine Drop, and others in the Burst Games category).
My question is: Does the Stake Engine primarily support traditional slot mechanics (reels, paylines, etc.), or is it flexible enough for developers to build burst-style games as well (fast-paced, instant-win, arcade-inspired mechanics like crash/burst, Plinko-like, or physics-driven titles)?
If burst games are possible, are there any specific technical requirements, math model restrictions, or approval considerations beyond the general guidelines?
Would love any clarification from the team or other devs who've built/published non-slot titles on the engine.
Thanks in advance!